Analysts suggest Nintendo Switch 2 could run comfortably in 1080p with Ray-tracing

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When it comes to gaming consoles, the Nintendo Switch isn't able to output what the Microsoft Xbox Series X or Sony PlayStation 5 can. That's because it's primarily intended as a handheld device. However, the Nintendo Switch 2 may finally deliver what some fans have wanted.

According to Richard Leadbetter, the Nintendo Switch 2 could feature an advanced mobile processor dubbed T239. This system-on-chip (SoC) is expected to feature an octa-core ARM A78C CPU cluster plus a custom Nvidia RTX 30-series GPU. Although the RTX 30-series is based on Nvidia's Ampere architecture, this custom GPU could have features from the company's Ada Lovelace architecture. In other words, from the RTX 40-series GPUs.

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So, what does all this hardware translate to? Well, the founder of Digital Foundry tried to simulate the CPU and GPU setup to gauge this theoretical Nintendo Switch 2's performance. It's determined that games should run comfortably (above 30FPS) in 1080 with ray-tracing enabled. That's with DLSS enabled and is at frame rates below that 60FPS mark that PC gamers prefer.

Mind you, the results are simulated based on leaked details so far, plus the hardware may not be finalised. As such, it's best to take the results with a grain of salt. Honestly, the Nintendo Switch 2 could be better or worse than Leadbetter speculated. We won't know for sure until the console is officially out.

But do you think Nintendo will finally deliver a console that can do 1080p with advanced features like ray-tracing? Share your comments below and stay tuned to TechNave for more news like this.