Banning online games might not be enough to prevent child safety issues - Teo Nie Ching

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Banning online games, including the Roblox app, might not be enough in solving child safety issues. This is what the Malaysian minister said recently. So, what should you know about it?

 

Online games in Malaysia require more safety measures

According to BERNAMA, Deputy Communications Minister Teo Nie Ching, on the other hand, said the issue could be curbed if online games were equipped with specific security features for this group. She said the matter was among those discussed with the Children's Commissioner of the Human Rights Commission of Malaysia (SUHAKAM), Dr Farah Nini Dusuki, recently.

"The ban (only) prohibits them from playing (online games) at all, maybe that's not the best way. But how do we ensure that the platform is safe is by ensuring that there are security features" she said.

In this regard, Teo reiterated her ministry's commitment to continue to curb the issue through engagement with stakeholders. This effort not only involves online gaming platform providers, but also activists, non-governmental organisations and related parties.

Last month, Roblox took the initiative to introduce age verification through Facial Age Estimation or ID verification for all users, including children as young as 9 years old. Through this process, users are only allowed to chat with individuals in the same or an appropriate age group. Chat access is also only available after age verification via face recognition.

Furthermore, this requirement is already available in Australia, New Zealand and the Netherlands, and will be expanded globally in early January.

 

 

 

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